This new update comes with two improvements:
- 4 new slopes blocks that will help you finish your rooftops.- Separation of SuperSlope blocks in 3 different mods if you want to install only some of them.
Here are the traditional readme file and prop file
Then, if you feel that you would need to free some block ID's, you can download the blocks separately 4 by 4. (These packs can be combined)
- Kaevator SuperSlopes K3 v1.4 only slopes
- Kaevator SuperSlopes K3 v1.4 only corners
- Kaevator SuperSlopes K3 v1.4 only interior corners
Here are the 4 new blocks added in this version, they come in 15 different materials, as others.
Oblique slope:
Slopes intersection:
Can you upload it to another site such as mediafire? I don't want to sign up to this google docs thing just to get one file!
ReplyDeleteI don't understand. You shouldn't have to register to anything to get the files.
ReplyDeleteI just tried as a random user and it was just downloading the file.
Could you make an option in props to disable some of the materials? I love all these different kinds of slopes but some of the material types I would hardly use for building, and they used quite a lot of block ids..
ReplyDeleteTHe first day I ever logged into minecraft I thought, "Oh man I wish I could create real ceilings..."
ReplyDeleteThank you!!! This rocks
Truly a worthy contribution to any install of Minecraft. Now, to sort out my custom HD textures with your mod :D
ReplyDeleteCrash's when ever I try to place a block. Not sure why.
ReplyDeleteSalut,
ReplyDeleteJe voulais savoir si il était possible de rendre ce mode compatible en mode multi ? Si oui comment ? Je joue avec deux trois potes IRL donc même si il faut qu'on est tous le mode ça ne me gêne pas !
Great mod! I really love it, but I have one issue. The blocks return nothing when harvisted. It can make mistakes costly on big projects. I also concure with the request for disabling of materials in such a way as to conserve blockIds. I have no use for certain materials like dirt or sand. Thank you.
ReplyDelete2-Apr-2011 1:42:04 PM ModLoader init
ReplyDeleteFINE: ModLoader Beta 1.4 Initializing...
2-Apr-2011 1:42:04 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\layne\AppData\Roaming\.minecraft\bin\minecraft.jar
2-Apr-2011 1:42:04 PM ModLoader readFromClassPath
FINER: Zip found.
2-Apr-2011 1:42:04 PM ModLoader addMod
FINE: Failed to load mod from "mod_Kaevator_Corners.class"
2-Apr-2011 1:42:04 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_Kaevator_Corners, method: AddRecipes signature: (Lfr;)V) Incompatible argument to function
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructor0(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:169)
at ModLoader.readFromClassPath(ModLoader.java:720)
at ModLoader.init(ModLoader.java:596)
at ModLoader.AddAllRenderers(ModLoader.java:90)
at ps.(ps.java:58)
at ps.(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
2-Apr-2011 1:42:14 PM ModLoader addMod
FINE: Failed to load mod from "mod_Kaevator_IntCorners.class"
2-Apr-2011 1:42:14 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_Kaevator_IntCorners, method: AddRecipes signature: (Lfr;)V) Incompatible argument to function
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructor0(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:169)
at ModLoader.readFromClassPath(ModLoader.java:720)
at ModLoader.init(ModLoader.java:596)
at ModLoader.AddAllRenderers(ModLoader.java:90)
at ps.(ps.java:58)
at ps.(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
2-Apr-2011 1:42:15 PM ModLoader addMod
FINE: Failed to load mod from "mod_Kaevator_Slopes.class"
2-Apr-2011 1:42:15 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_Kaevator_Slopes, method: AddRecipes signature: (Lfr;)V) Incompatible argument to function
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructor0(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:169)
at ModLoader.readFromClassPath(ModLoader.java:720)
at ModLoader.init(ModLoader.java:596)
at ModLoader.AddAllRenderers(ModLoader.java:90)
at ps.(ps.java:58)
at ps.(ps.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:277)
at net.minecraft.client.Minecraft.run(SourceFile:638)
at java.lang.Thread.run(Unknown Source)
2-Apr-2011 1:42:15 PM ModLoader AddAllRenderers
FINE: Initialized
what's going wrong here?
This comment has been removed by the author.
ReplyDeleteMake a Multiplayer Mod please!
ReplyDeleteAwesome work man, i used this mod back in the 1.3...
ReplyDeletesadly today i downloaded the 1.4 ver, installed it and got my MC to crash whenever i try to take a just constructed slopes out the crafting square, anyone know anything about that?
It don't work with Beta 1.4_01, but you have allready say this here:
ReplyDeletehttp://www.minecraftforum.net/viewtopic.php?f=1032&t=164190
yargy
ReplyDeleteIt doesn't work with BettERgrass but thats not a big deal....I'm more concerned about what will happen if I build a house with this stuff then minecraft gets an update and the mod is broken again...is my save lost then.....
ReplyDelete@Anonymous: Since last update, when you try to load a map with unrecognized blocks, MC removes those blocks and loads your map anyway...
ReplyDeleteThe good side is that your maps are safe.
The bad side is that if you try by mistake to load a modded map without the mod, then you lose all your modifications and you have to make them all again.
My advice: When you use mods, get used to backup your maps frequently to avoid any sad surprise.
what if i edit the minecraft.jar file in the bin folder rather than using modloader will that work?
ReplyDelete@Anonymous: This won't work, because ModLoader is not a tool that makes this operation for you, It's there to help Minecraft load different mods at the same time and it's mandatory.
ReplyDeletehey can you give some diagrams for the slopes above?
ReplyDeleteQuand je clique sur le lien pour télécharger le mod (complet) ça m'amène sur une page Adf.ly avec un message "Please Wait" qui dure, et qui dure et qui dure... Help please :s
ReplyDeletebonjour keavator est ce que le mod est compatible avec la 1.5
ReplyDeletemerci d'avance pour votre réponse
Je reprend la question posé au dessus etant donné que le Risugami's Mods est compatible avec la 1.5_01 ? Si non pour quand prévoyez-vous l'arrivée de la mise à jour ?
ReplyDeleteBonjour est-ce que tu pourrais uploader le mod pour la 1.5 s'il te plait?
ReplyDeleteest-il compatible avec la version 1.7.3
ReplyDeleteLa version compatible 1.7.3 se trouve là:
ReplyDeletehttp://www.planetminecraft.com/member/kaevator/
Bonjour, je voudrais savoir si il est possible de crée des blocs rond pour faire des colonnes.
ReplyDeletebonjour je voudrai savoir si tu as une version compatible 1.1-R3 et si oui l'est elle en mode multiplayer merci d'avance pour ta réponse
ReplyDeletebonjours je voudrais savoir ou mettre le fichiers une fois telecherger
ReplyDeletebonjour je voudrai savoir si tu as une version compatible 1.1-R3 et si oui l'est elle en mode multiplayer merci d'avance pour ta réponse
ReplyDelete